As the only one working on the game, I am in charge of implementing all programming aspects. Event driven programming, modularity for easy changes, version control, shaders, AI, triggerable mechanics, JSON saving/loading.
Designing the world, characters, story, gameplay mechanics.
Minor 3D modeling and animation, mostly for prototyping. Many 3D models and animations are purchased, however I am still the one implementing them and designing the look.
Implementing 3D sound effects (not creating them). Main character, Misu, voiced by real life cat Misu.